package sg.tua.game;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;

public class TUAnalysisState extends BasicGameState {

	TUAnalysisState(int id){
		stateID = id;
	}
	int stateID = -1;
	@Override
	public int getID() {
		return stateID;
	}

	@Override
	public void init(GameContainer gc, StateBasedGame sb)
			throws SlickException {
		// TODO Auto-generated method stub

	}

	@Override
	public void render(GameContainer gc, StateBasedGame sb, Graphics g)
			throws SlickException {
		// TODO Auto-generated method stub

	}

	@Override
	public void update(GameContainer gc, StateBasedGame sb, int delta)
			throws SlickException {
		// TODO Auto-generated method stub

	}

}
